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PoGoBud
Rayquaza

Trainer Battles

Rayquaza

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing14.6DPT

Dragon Tail+Dragon Ascent

4 fast throws · 12 turns · 6.0s to fire

Lowers its own Defense by 1 stage

#212.4DPT

Dragon Tail+Outrage

5 fast throws · 15 turns · 7.5s to fire

#312.4DPT

Dragon Tail+Hurricane

5 fast throws · 15 turns · 7.5s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Dragon TailSTABdragon9+123(1.5s)3.604.00
Air SlashSTABflying9+93(1.5s)3.603.00

Charged moves

MoveTypePowerEnergyDPEEffect
Dragon AscentSTABflying110-452.93self Def -1
OutrageSTABdragon110-602.20none
HurricaneSTABflying110-602.20none
Aerial AceSTABflying60-451.60none
Ancient Powerrock60-451.33self Atk +1 @10%self Def +1 @10%
Breaking SwipeSTABdragon50-501.20foe Atk -1

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.