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PoGoBud
Pumpkaboo (Large)

Trainer Battles

Pumpkaboo (Large)

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing12.0DPT

Astonish+Grass Knot

5 fast throws · 15 turns · 7.5s to fire

#210.8DPT

Astonish+Shadow Sneak

5 fast throws · 15 turns · 7.5s to fire

#310.2DPT

Astonish+Foul Play

4 fast throws · 12 turns · 6.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Razor LeafSTABgrass9+42(1.0s)5.402.00
AstonishSTABghost12+103(1.5s)4.803.33

Charged moves

MoveTypePowerEnergyDPEEffect
Grass KnotSTABgrass90-502.16none
Shadow SneakSTABghost75-501.80none
Foul Playdark65-401.63none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.