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PoGoBud
Ninetales

Trainer Battles

Ninetales

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing13.5DPT

Ember+Overheat

7 fast throws · 14 turns · 7.0s to fire

Lowers its own Attack by 2 stages

#213.1DPT

Fire Spin+Overheat

6 fast throws · 18 turns · 9.0s to fire

Lowers its own Attack by 2 stages

#311.7DPT

Ember+Fire Blast

9 fast throws · 18 turns · 9.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Fire SpinSTABfire11+103(1.5s)4.403.33
Feint Attackdark6+62(1.0s)3.003.00
EmberSTABfire4+92(1.0s)2.404.50

Charged moves

MoveTypePowerEnergyDPEEffect
OverheatSTABfire130-552.84self Atk -2
Fire BlastSTABfire140-802.10none
Weather Ball (Fire)STABfire60-352.06none
Heat WaveSTABfire75-452.00none
FlamethrowerSTABfire90-551.96none
Solar Beamgrass150-801.88none
Energy Ballgrass80-451.78foe Def -1 @10%
Psyshockpsychic70-401.75none
Scorching Sandsground80-501.60foe Atk -1 @10%

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.