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PoGoBud
Meditite

Trainer Battles

Meditite

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing11.8DPT

Confusion+Psyshock

3 fast throws · 12 turns · 6.0s to fire

#29.8DPT

Confusion+Ice Punch

3 fast throws · 12 turns · 6.0s to fire

#38.8DPT

Confusion+Low Sweep

3 fast throws · 12 turns · 6.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
ConfusionSTABpsychic16+144(2.0s)4.803.50
Rock SmashSTABfighting9+73(1.5s)3.602.33

Charged moves

MoveTypePowerEnergyDPEEffect
PsyshockSTABpsychic70-402.10none
Ice Punchice60-401.50none
Low SweepSTABfighting40-401.20none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.