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PoGoBud
Mega Malamar

Best moves

Mega Malamar

Movepool

3 fast and 5 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset26.3 DPS
psychicPsycho Cut
psychicPsybeam+

15 x Psycho Cut per Psybeam+ · 10.5s cycle · 276 power with STAB

#226.3 DPS
psychicPsywave
psychicPsybeam+

15 x Psywave per Psybeam+ · 10.5s cycle · 276 power with STAB

#323.4 DPS
flyingPeck
psychicPsybeam+

10 x Peck per Psybeam+ · 13.0s cycle · 304 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Peckflying10+101.0s10.0010.00standard
Psycho CutSTABpsychic4+70.5s9.6014.00standard
PsywaveSTABpsychic4+70.5s9.6014.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Psybeam+STABpsychic170-1003.0s68.002.04Mega-exclusive
Superpowerfighting85-503.0s28.331.70standard
Foul PlaySTABdark70-502.0s42.001.68standard
PsybeamSTABpsychic65-503.0s26.001.56standard
Hyper Beamnormal150-1004.0s37.501.50standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Mega-exclusive movepsychicPsybeam+170 power · 100 energy · 3.0s · 68.0 DPS · 2.04 DPE · PvP 60/45

Only this Mega can use it. The Game Master carries it as its own VM_MOVE_TEMP_EVOLUTION_... template — full raid and PvP numbers, the same isLocked flag Behemoth Blade and Dynamax Cannon carry, and no name, only an animation key. Pokebattler names it the same way and prints the same power, duration, energy and damage window, so it is merged into the charged movepool above rather than dropped.