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PoGoBud
Kommo-o

Trainer Battles

Kommo-o

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing15.6DPT

Dragon Tail+Clanging Scales

4 fast throws · 12 turns · 6.0s to fire

Lowers its own Defense by 1 stage

#214.5DPT

Metal Sound+Clanging Scales

6 fast throws · 12 turns · 6.0s to fire

Lowers its own Defense by 1 stage

#313.8DPT

Poison Jab+Clanging Scales

7 fast throws · 14 turns · 7.0s to fire

Lowers its own Defense by 1 stage

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Dragon TailSTABdragon9+123(1.5s)3.604.00
Poison Jabpoison7+72(1.0s)3.503.50
Metal Soundsteel5+82(1.0s)2.504.00

Charged moves

MoveTypePowerEnergyDPEEffect
Clanging ScalesSTABdragon120-453.20self Def -1
Close CombatSTABfighting100-452.67self Def -2
Boomburstnormal150-702.14none
Upper HandSTABfighting70-402.10foe Def -1 @30%
Dragon ClawSTABdragon80-501.92none
Flamethrowerfire90-551.64none
Brick BreakSTABfighting50-401.50foe Def -1

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.