Best moves
Kommo-oMovepool
3 fast and 7 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
13 x Dragon Tail per Boomburst · 15.5s cycle · 368 power with STAB
13 x Dragon Tail per Close Combat · 15.5s cycle · 344 power with STAB
13 x Dragon Tail per Clanging Scales · 16.5s cycle · 362 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Dragon TailSTAB | dragon | 14 | +8 | 1.0s | 16.80 | 8.00 | 4.7 | 14.0 | 9 / 12 / 3t | standard |
| Poison Jab | poison | 13 | +9 | 1.0s | 13.00 | 9.00 | 4.3 | 13.0 | 7 / 7 / 2t | standard |
| Metal Sound | steel | 4 | +6 | 0.5s | 8.00 | 12.00 | 1.6 | 8.0 | 5 / 8 / 2t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Upper HandSTAB | fighting | 50 | -33 | 2.0s | 30.00 | 1.82 | 12.5 | 25.0 | 70 / 40 | standard |
| Dragon ClawSTAB | dragon | 45 | -33 | 1.5s | 36.00 | 1.64 | 12.9 | 30.0 | 80 / 50 | standard |
| Boomburst | normal | 150 | -100 | 2.5s | 60.00 | 1.50 | 33.3 | 60.0 | 150 / 70 | standard |
| Brick BreakSTAB | fighting | 40 | -33 | 1.5s | 32.00 | 1.45 | 11.4 | 26.7 | 50 / 40 | standard |
| Clanging ScalesSTAB | dragon | 120 | -100 | 3.5s | 41.14 | 1.44 | 21.8 | 34.3 | 120 / 45 | elite / legacy |
| Flamethrower | fire | 65 | -50 | 2.0s | 32.50 | 1.30 | 16.3 | 32.5 | 90 / 55 | standard |
| Close CombatSTAB | fighting | 105 | -100 | 2.5s | 50.40 | 1.26 | 23.3 | 42.0 | 100 / 45 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.