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PoGoBud
Ho-Oh

Trainer Battles

Ho-Oh

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing15.2DPT

Incinerate+Brave Bird

3 fast throws · 15 turns · 7.5s to fire

Lowers its own Defense by 3 stages

#213.2DPT

Incinerate+Fire Blast

4 fast throws · 20 turns · 10.0s to fire

#312.6DPT

Incinerate+Sacred Fire++

4 fast throws · 20 turns · 10.0s to fire

Lowers the opponent's Attack by 1 stage (50% chance)

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
IncinerateSTABfire20+205(2.5s)4.804.00
Steel Wingsteel7+52(1.0s)3.502.50
Hidden Powernormal9+83(1.5s)3.002.67
Extrasensorypsychic8+103(1.5s)2.673.33

Charged moves

MoveTypePowerEnergyDPEEffect
Brave BirdSTABflying130-552.84self Def -3
Sacred Fire++STABfire130-652.40foe Atk -1 @50%
Sacred FireSTABfire130-652.40foe Atk -1 @50%
Fire BlastSTABfire140-802.10none
Solar Beamgrass150-801.88none
Earthquakeground120-651.85none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.