Best moves
Ho-OhMovepool
4 fast and 6 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
5 x Incinerate per Sacred Fire++ · 15.0s cycle · 378 power with STAB
5 x Incinerate per Brave Bird · 14.5s cycle · 348 power with STAB
13 x Steel Wing per Sacred Fire++ · 15.5s cycle · 368 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| IncinerateSTAB | fire | 32 | +22 | 2.5s | 15.36 | 8.80 | 7.1 | 12.8 | 20 / 20 / 5t | standard |
| Steel Wing | steel | 14 | +8 | 1.0s | 14.00 | 8.00 | 4.7 | 14.0 | 7 / 5 / 2t | standard |
| Extrasensory | psychic | 11 | +11 | 1.0s | 11.00 | 11.00 | 3.7 | 11.0 | 8 / 10 / 3t | standard |
| Hidden Power | normal | 15 | +15 | 1.5s | 10.00 | 10.00 | 4.3 | 10.0 | 9 / 8 / 3t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Sacred Fire++STAB | fire | 155 | -100 | 2.5s | 74.40 | 1.86 | 34.4 | 62.0 | 130 / 65 | restored |
| Solar Beam | grass | 180 | -100 | 5.0s | 36.00 | 1.80 | 25.7 | 36.0 | 150 / 80 | standard |
| Fire BlastSTAB | fire | 140 | -100 | 4.0s | 42.00 | 1.68 | 23.3 | 35.0 | 140 / 80 | standard |
| Brave BirdSTAB | flying | 130 | -100 | 2.0s | 78.00 | 1.56 | 32.5 | 65.0 | 130 / 55 | standard |
| Sacred FireSTAB | fire | 120 | -100 | 2.5s | 57.60 | 1.44 | 26.7 | 48.0 | 130 / 65 | elite / legacy |
| Earthquake | ground | 140 | -100 | 3.5s | 40.00 | 1.40 | 25.5 | 40.0 | 120 / 65 | elite / legacy |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.