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Gigalith

Trainer Battles

Gigalith

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing13.0DPT

Lock-On+Meteor Beam

12 fast throws · 12 turns · 6.0s to fire

Raises its own Attack by 1 stage

#211.7DPT

Mud-Slap+Meteor Beam

6 fast throws · 18 turns · 9.0s to fire

Raises its own Attack by 1 stage

#311.6DPT

Lock-On+Superpower

8 fast throws · 8 turns · 4.0s to fire

Lowers its own Attack by 1 stage; Lowers its own Defense by 1 stage

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Smack DownSTABrock11+83(1.5s)4.402.67
Mud-Slapground11+103(1.5s)3.673.33
Lock-Onnormal1+51(0.5s)1.005.00

Charged moves

MoveTypePowerEnergyDPEEffect
Meteor BeamSTABrock120-602.40self Atk +1
Superpowerfighting85-402.13self Atk -1self Def -1
Rock SlideSTABrock75-452.00none
Solar Beamgrass150-801.88none
Heavy Slamsteel70-501.40none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.