Best moves
GigalithMovepool
3 fast and 5 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
10 x Lock-On per Meteor Beam · 7.0s cycle · 188 power with STAB
15 x Smack Down per Meteor Beam · 17.0s cycle · 402 power with STAB
8 x Mud-Slap per Meteor Beam · 14.0s cycle · 320 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Smack DownSTAB | rock | 13 | +7 | 1.0s | 15.60 | 7.00 | 4.3 | 13.0 | 11 / 8 / 3t | standard |
| Mud-Slap | ground | 19 | +13 | 1.5s | 12.67 | 8.67 | 5.4 | 12.7 | 11 / 10 / 3t | standard |
| Lock-On | normal | 2 | +10 | 0.5s | 4.00 | 20.00 | 0.8 | 4.0 | 1 / 5 / 1t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Solar Beam | grass | 180 | -100 | 5.0s | 36.00 | 1.80 | 25.7 | 36.0 | 150 / 80 | standard |
| Rock SlideSTAB | rock | 75 | -50 | 2.5s | 36.00 | 1.80 | 16.7 | 30.0 | 75 / 45 | standard |
| Superpower | fighting | 85 | -50 | 3.0s | 28.33 | 1.70 | 17.0 | 28.3 | 85 / 40 | standard |
| Meteor BeamSTAB | rock | 140 | -100 | 2.0s | 84.00 | 1.68 | 35.0 | 70.0 | 120 / 60 | elite / legacy |
| Heavy Slam | steel | 70 | -50 | 2.0s | 35.00 | 1.40 | 17.5 | 35.0 | 70 / 50 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.