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PoGoBud
Frosmoth

Trainer Battles

Frosmoth

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing11.3DPT

Powder Snow+Ice Beam

7 fast throws · 14 turns · 7.0s to fire

#211.1DPT

Powder Snow+Bug Buzz

8 fast throws · 16 turns · 8.0s to fire

Lowers the opponent's Defense by 1 stage (30% chance)

#310.8DPT

Bug Bite+Bug Buzz

20 fast throws · 20 turns · 10.0s to fire

Lowers the opponent's Defense by 1 stage (30% chance)

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Bug BiteSTABbug4+31(0.5s)4.803.00
Powder SnowSTABice6+82(1.0s)3.604.00

Charged moves

MoveTypePowerEnergyDPEEffect
Bug BuzzSTABbug100-602.00foe Def -1 @30%
Ice BeamSTABice90-551.96none
Hurricaneflying110-601.83none
Icy WindSTABice60-451.60foe Atk -1

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.