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PoGoBud
Forretress

Trainer Battles

Forretress

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing10.3DPT

Bug Bite+Earthquake

22 fast throws · 22 turns · 11.0s to fire

#29.7DPT

Bug Bite+Heavy Slam

17 fast throws · 17 turns · 8.5s to fire

#39.5DPT

Volt Switch+Earthquake

5 fast throws · 20 turns · 10.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Bug BiteSTABbug4+31(0.5s)4.803.00
Struggle BugSTABbug9+83(1.5s)3.602.67
Volt Switchelectric14+164(2.0s)3.504.00

Charged moves

MoveTypePowerEnergyDPEEffect
Earthquakeground120-651.85none
Heavy SlamSTABsteel70-501.68none
Rock Tombrock75-501.50foe Atk -1
Mirror ShotSTABsteel35-351.20foe Atk -1 @30%
Sand Tombground40-401.00foe Def -1

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.