Best moves
ForretressMovepool
3 fast and 5 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
9 x Bug Bite per Heavy Slam · 6.5s cycle · 138 power with STAB
17 x Bug Bite per Earthquake · 12.0s cycle · 242 power with STAB
4 x Struggle Bug per Heavy Slam · 8.0s cycle · 156 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Bug BiteSTAB | bug | 5 | +6 | 0.5s | 12.00 | 12.00 | 2.0 | 10.0 | 4 / 3 / 1t | standard |
| Struggle BugSTAB | bug | 15 | +15 | 1.5s | 12.00 | 10.00 | 4.3 | 10.0 | 9 / 8 / 3t | standard |
| Volt Switch | electric | 13 | +20 | 1.5s | 8.67 | 13.33 | 3.7 | 8.7 | 14 / 16 / 4t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Mirror ShotSTAB | steel | 50 | -33 | 2.5s | 24.00 | 1.82 | 11.1 | 20.0 | 35 / 35 | standard |
| Sand Tomb | ground | 60 | -33 | 4.0s | 15.00 | 1.82 | 10.0 | 15.0 | 40 / 40 | standard |
| Heavy SlamSTAB | steel | 70 | -50 | 2.0s | 42.00 | 1.68 | 17.5 | 35.0 | 70 / 50 | standard |
| Earthquake | ground | 140 | -100 | 3.5s | 40.00 | 1.40 | 25.5 | 40.0 | 120 / 65 | standard |
| Rock Tomb | rock | 65 | -50 | 3.0s | 21.67 | 1.30 | 13.0 | 21.7 | 75 / 50 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.