Best moves
EmpoleonMovepool
4 fast and 5 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
10 x Metal Claw per Hydro Cannon · 7.0s cycle · 180 power with STAB
7 x Steel Wing per Hydro Cannon · 9.0s cycle · 226 power with STAB
8 x Waterfall per Hydro Cannon · 10.0s cycle · 233 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Steel WingSTAB | steel | 14 | +8 | 1.0s | 16.80 | 8.00 | 4.7 | 14.0 | 7 / 5 / 2t | standard |
| WaterfallSTAB | water | 13 | +7 | 1.0s | 15.60 | 7.00 | 4.3 | 13.0 | 11 / 10 / 3t | standard |
| Metal ClawSTAB | steel | 6 | +5 | 0.5s | 14.40 | 10.00 | 2.4 | 12.0 | 5 / 7 / 2t | standard |
| Metal SoundSTAB | steel | 4 | +6 | 0.5s | 9.60 | 12.00 | 1.6 | 8.0 | 5 / 8 / 2t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Hydro CannonSTAB | water | 90 | -50 | 2.0s | 54.00 | 2.16 | 22.5 | 45.0 | 80 / 40 | elite / legacy |
| Drill Peck | flying | 70 | -33 | 2.5s | 28.00 | 2.12 | 15.6 | 28.0 | 70 / 40 | standard |
| Hydro PumpSTAB | water | 135 | -100 | 3.5s | 46.29 | 1.62 | 24.5 | 38.6 | 130 / 75 | standard |
| Blizzard | ice | 130 | -100 | 3.0s | 43.33 | 1.30 | 26.0 | 43.3 | 140 / 75 | standard |
| Flash CannonSTAB | steel | 100 | -100 | 2.5s | 48.00 | 1.20 | 22.2 | 40.0 | 110 / 65 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.