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PoGoBud
Electrode

Best moves

Electrode

Movepool

3 fast and 4 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset20.4 DPS
electricVolt Switch
electricThunderbolt

3 x Volt Switch per Thunderbolt · 7.0s cycle · 143 power with STAB

#219.9 DPS
electricSpark
electricThunderbolt

9 x Spark per Thunderbolt · 7.0s cycle · 139 power with STAB

#319.9 DPS
electricVolt Switch
electricDischarge

2 x Volt Switch per Discharge · 5.5s cycle · 109 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Volt SwitchSTABelectric13+201.5s10.4013.33standard
Tacklenormal5+50.5s10.0010.00elite / legacy
SparkSTABelectric4+60.5s9.6012.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
DischargeSTABelectric65-332.5s31.202.36standard
ThunderboltSTABelectric80-502.5s38.401.92standard
Hyper Beamnormal150-1004.0s37.501.50standard
Foul Playdark70-502.0s35.001.40standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.