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PoGoBud
Duraludon

Trainer Battles

Duraludon

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing10.9DPT

Dragon Tail+Flash Cannon

6 fast throws · 18 turns · 9.0s to fire

#210.7DPT

Dragon Tail+Hyper Beam

7 fast throws · 21 turns · 10.5s to fire

#310.0DPT

Dragon Tail+Dragon Claw

5 fast throws · 15 turns · 7.5s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Dragon TailSTABdragon9+123(1.5s)3.604.00
Metal ClawSTABsteel5+72(1.0s)3.003.50

Charged moves

MoveTypePowerEnergyDPEEffect
Flash CannonSTABsteel110-652.03none
Dragon ClawSTABdragon80-501.92none
Hyper Beamnormal150-801.88none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.