Ir al contenido
PoGoBud
Galarian Darumaka

Trainer Battles

Galarian Darumaka

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing10.2DPT

Ice Fang+Ice Beam

10 fast throws · 20 turns · 10.0s to fire

#29.9DPT

Ice Fang+Ice Punch

7 fast throws · 14 turns · 7.0s to fire

#38.7DPT

Tackle+Ice Beam

19 fast throws · 19 turns · 9.5s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Ice FangSTABice8+62(1.0s)4.803.00
Tacklenormal3+31(0.5s)3.003.00

Charged moves

MoveTypePowerEnergyDPEEffect
Ice BeamSTABice90-551.96none
Ice PunchSTABice60-401.80none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.