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PoGoBud
Clodsire

Trainer Battles

Clodsire

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing11.4DPT

Poison Jab+Earthquake

10 fast throws · 20 turns · 10.0s to fire

#211.4DPT

Poison Sting+Earthquake

8 fast throws · 16 turns · 8.0s to fire

#311.1DPT

Poison Jab+Megahorn

8 fast throws · 16 turns · 8.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Poison JabSTABpoison7+72(1.0s)4.203.50
Poison StingSTABpoison4+92(1.0s)2.404.50
Mud ShotSTABground3+92(1.0s)1.804.50

Charged moves

MoveTypePowerEnergyDPEEffect
EarthquakeSTABground120-652.22none
Megahornbug110-552.00none
Sludge BombSTABpoison80-501.92none
Stone Edgerock100-551.82none
Water Pulsewater80-501.60none
Acid SpraySTABpoison20-450.53foe Def -2

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.