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PoGoBud
Bombirdier

Trainer Battles

Bombirdier

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing12.1DPT

Sucker Punch+Payback

9 fast throws · 18 turns · 9.0s to fire

#211.7DPT

Sucker Punch+Fly

7 fast throws · 14 turns · 7.0s to fire

#311.3DPT

Wing Attack+Payback

8 fast throws · 16 turns · 8.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Sucker PunchSTABdark8+72(1.0s)4.803.50
Rock Throwrock8+52(1.0s)4.002.50
Wing AttackSTABflying5+82(1.0s)3.004.00

Charged moves

MoveTypePowerEnergyDPEEffect
PaybackSTABdark110-602.20none
FlySTABflying80-452.13none
Drill Runground70-401.75none
Aerial AceSTABflying60-451.60none
Rock Tombrock75-501.50foe Atk -1

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.