Best moves
ArcanineMovepool
4 fast and 7 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
12 x Fire Fang per Fire Blast · 16.0s cycle · 355 power with STAB
6 x Fire Fang per Wild Charge · 8.5s cycle · 184 power with STAB
6 x Fire Fang per Flamethrower · 8.0s cycle · 172 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Fire FangSTAB | fire | 13 | +9 | 1.0s | 15.60 | 9.00 | 4.3 | 13.0 | 8 / 6 / 2t | standard |
| Bite | dark | 6 | +4 | 0.5s | 12.00 | 8.00 | 2.4 | 12.0 | 4 / 2 / 1t | elite / legacy |
| Snarl | dark | 11 | +13 | 1.0s | 11.00 | 13.00 | 3.7 | 11.0 | 5 / 13 / 3t | standard |
| Thunder Fang | electric | 10 | +13 | 1.0s | 10.00 | 13.00 | 3.3 | 10.0 | 8 / 6 / 2t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Crunch | dark | 65 | -33 | 3.0s | 21.67 | 1.97 | 13.0 | 21.7 | 70 / 45 | standard |
| Wild Charge | electric | 90 | -50 | 2.5s | 36.00 | 1.80 | 20.0 | 36.0 | 100 / 45 | standard |
| Scorching Sands | ground | 90 | -50 | 3.0s | 30.00 | 1.80 | 18.0 | 30.0 | 80 / 50 | standard |
| Fire BlastSTAB | fire | 140 | -100 | 4.0s | 42.00 | 1.68 | 23.3 | 35.0 | 140 / 80 | standard |
| Bulldoze | ground | 80 | -50 | 3.5s | 22.86 | 1.60 | 14.5 | 22.9 | 45 / 45 | elite / legacy |
| FlamethrowerSTAB | fire | 65 | -50 | 2.0s | 39.00 | 1.56 | 16.3 | 32.5 | 90 / 55 | standard |
| Psychic Fangs | psychic | 25 | -33 | 1.0s | 25.00 | 0.76 | 8.3 | 25.0 | 40 / 35 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.