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PoGoBattler

Rest

REST
normalCharged move0 forms can use it

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
50
Energy
-33
Duration
2.0s
2000 ms
DPS
25.00
power / duration
DPE
1.52
power / energy
Trainer Battle
50 / 35
power / energy
Damage window1600 - 1800 ms of 2000 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
50
50 in raids
Energy
-35
-33 in raids
DPE
1.43
1.52 in raids
Stat change
none
no Trainer Battle effect
Duration
1 turn
2.0s in raids

Charged moves resolve inside a turn, so only power, energy and any stat change matter. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 0 forms

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

No form in the snapshot carries this move. Moves without a user are usually boss-only or retired.

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 by npm run data:build. Every integrity check is re-run live on the data quality page.