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PoGoBattler

Present

PRESENT_FAST
normalFast move2 forms can use it

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
6
Energy
+23
Duration
1.5s
1500 ms
DPS
4.00
power / duration
EPS
15.33
energy / duration
Trainer Battle
3 / 12 / 3t
power / energy / turns
Damage window1300 - 1500 ms of 1500 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
3
6 in raids
Energy
+12
+23 in raids
Turns
3
1.5s
DPT
1.00
damage per turn
EPT
4.00
energy per turn

Turns are the one-based count the game and every reference site print; the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 2 forms

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

FormTypesHow
DelibirdDelibird#0225iceflyingstandard
PikachuPikachu#0025electricelite / legacy

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 by npm run data:build. Every integrity check is re-run live on the data quality page.