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PoGoBud

Night Shade

NIGHT_SHADE
ghostCharged move21 forms can use it12 get STAB

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
60
Energy
-50
Duration
2.5s
2500 ms
DPS
24.00
power / duration
DPE
1.20
power / energy
Trainer Battle
70 / 45
power / energy
Damage window2000 - 2400 ms of 2500 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
70
60 in raids
Energy
-45
-50 in raids
DPE
1.56
1.20 in raids
Stat change
none
no Trainer Battle effect
Duration
1 turn
2.5s in raids

Charged moves resolve inside a turn, so only power, energy and any stat change matter. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 21 forms

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

FormTypesHow
GastlyGastly#0092ghostpoisonSTAB
Hisuian TyphlosionHisuian Typhlosion#0157fireghostSTAB
Galarian CorsolaGalarian Corsola#0222ghostSTAB
ShuppetShuppet#0353ghostSTAB
DuskullDuskull#0355ghostSTAB
Galarian YamaskGalarian Yamask#0562groundghostSTAB
Hisuian ZoruaHisuian Zorua#0570normalghostSTAB
FrillishFrillish#0592waterghostSTAB
GolettGolett#0622groundghostSTAB
CursolaCursola#0864ghostSTAB
BramblinBramblin#0946grassghostSTABunreleased
BrambleghastBrambleghast#0947grassghostSTABunreleased
HoothootHoothoot#0163normalflyingstandard
NoctowlNoctowl#0164normalflyingstandard
NatuNatu#0177psychicflyingstandard
ChatotChatot#0441normalflyingstandard
ZoruaZorua#0570darkstandard
ZoroarkZoroark#0571darkstandard
SolosisSolosis#0577psychicstandard
DuosionDuosion#0578psychicstandard
Hisuian DecidueyeHisuian Decidueye#0724grassfightingstandard

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 (refreshed automatically every day). Every integrity check is re-run live on the data quality page.

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