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PoGoBud

Dynamic Punch+

DYNAMIC_PUNCH_PLUS
fightingCharged move1 form can use it1 get STABExclusive — no TM teaches it

A Mega-exclusive move — only Mega Mewtwo X can use it. The Game Master carries it as its own VM_MOVE_TEMP_EVOLUTION_... template with no name of its own; the name above is the one Pokebattler uses, and its numbers match this snapshot digit for digit — the full audit is on the data-quality page.

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
130
Energy
-100
Duration
2.5s
2500 ms
DPS
52.00
power / duration
DPE
1.30
power / energy
Trainer Battle
130 / 80
power / energy
Damage window1000 - 2500 ms of 2500 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
130
130 in raids
Energy
-80
-100 in raids
DPE
1.63
1.30 in raids
Stat change
none
no Trainer Battle effect
Duration
1 turn
2.5s in raids

Charged moves resolve inside a turn, so only power, energy and any stat change matter. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 1 form

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

FormTypesHow
Mega Mewtwo XMega Mewtwo X#0150psychicfightingSTAB

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 (refreshed automatically every day). Every integrity check is re-run live on the data quality page.