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Sliggoo counters

#0705
dragonTier 5
Lobby CP
29,451
Attack
137
Defense
150
HP
15,000
Raid timer
5 min
300s

Caught CP range 1,100 - 1,164.

Sliggoo weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Sliggoo is weak to ice1.6xdragon1.6xfairy1.6x

  • Weak (3)
  • Neutral (11)
  • Resists (4)

It resists fire0.625xwater0.625xgrass0.625xelectric0.625xβ€” bringing one of those is throwing damage away.

Best Sliggoo counters

Beating Sliggoo should take 2 trainers with Pokemon of this strength. Difficulty rating 1.69 with the best counter, 7:47 to win.

Trainers2duo
#AttackerMoveset
1Baxcaliburdragonicejoint top pickiceIce FangdragonGlaive Rush3,5507:471.695.165.1%
2HaxorusdragondragonDragon TaildragonBreaking Swipe3,5938:221.825.560.6%
3DragapultdragonghostdragonDragon TaildragonBreaking Swipe3,5328:461.914.657.8%
4GarchompdragongrounddragonDragon TaildragonBreaking Swipe3,9628:461.915.357.8%
5SalamencedragonflyingdragonDragon TaildragonDraco Meteor3,7498:501.925.357.4%
6DragonitedragonflyingdragonDragon TaildragonDraco Meteor3,7929:162.014.954.7%
7Galarian Darmanitan (Standard)iceiceIce FangiceAvalanche3,10510:032.186.050.4%
8HydreigondarkdragondragonDragon BreathdragonDragon Pulse3,62510:432.335.047.3%
9DuraludonsteeldragondragonDragon TaildragonDragon Claw3,06710:532.364.846.6%
10MamoswineicegroundicePowder SnowiceAvalanche3,32810:412.326.047.5%
11Alolan ExeggutorgrassdragondragonDragon TaildragonDraco Meteor3,01410:392.314.947.6%
12TyrantrumrockdragondragonDragon TaildragonOutrage3,12810:572.385.546.3%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Sliggoo.

Estimator is how many trainers of this strength the fight needs. Power is the share of Sliggoo's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 15 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1dragonDragon Breath+dragonDragon Pulsehardest9:051.976.097%
2waterWater Gun+dragonDragon Pulse9:001.966.094%
3normalTackle+dragonDragon Pulse8:581.956.094%
4dragonDragon Breath+poisonSludge Wave8:401.885.9100%
5waterWater Gun+poisonSludge Wave8:381.885.9100%
6normalTackle+poisonSludge Wave8:371.875.8100%
7dragonDragon Breath+normalBody Slam8:331.865.5100%
8normalTackle+normalBody Slam8:331.865.1100%
9dragonDragon Breath+waterWater Pulse8:311.855.1100%
10waterWater Gun+waterWater Pulse8:311.854.3100%
11dragonDragon Breath+waterMuddy Water8:301.854.6100%
12waterWater Gun+normalBody Slam8:301.855.0100%
13normalTackle+waterMuddy Water8:301.853.8100%
14normalTackle+waterWater Pulse8:301.854.4100%
15waterWater Gun+waterMuddy Water8:291.843.7100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Sliggoo throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
dragonDragon BreathSTAB6+40.5s0.30s
waterWater Gun5+50.5s0.30s
normalTackle5+50.5s0.30s

Charged moves

MovePowerEnergyDurationHits at
poisonSludge Wave105-1003.0s1.80s
dragonDragon PulseSTAB90-503.5s2.05s
normalBody Slam50-332.0s1.30s
waterMuddy Water45-332.0s1.00s
waterWater Pulse65-503.0s2.00s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,1001,375
11/11/111,1131,391
12/12/121,1251,407
13/13/131,1381,423
14/14/141,1511,439
15/15/15hundo1,1641,455

Caught CP range 1,100 - 1,164, or 1,375 - 1,455 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Sliggoo is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
159
Game Master
Base Defense
176
Game Master
Base Stamina
169
ignored by a raid boss
Tier CPM
0.79
15,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((159 + 15) x 0.79)137Game Master base Attack, tier CPM
Defensefloor((176 + 15) x 0.79)150Game Master base Defense, tier CPM
HP15,000 β€” fixed by tier, base Stamina 169 unused15,000tier HP pool
Lobby CPfloor((159 + 15) x sqrt(176 + 15) x sqrt(15,000) / 10) β€” no CPM term29,451Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.79, 15,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Sliggoo's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.