Skip to content
PoGoBud
Raid alerts…

Shadow Scolipede counters

#0545
bugpoisonShadow Tier 1
Lobby CP
7,360
Attack
130
Defense
113
HP
600
Raid timer
3 min
180s

Caught CP range 1,273 - 1,398.

Scolipede weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Scolipede is weak to flying1.6xrock1.6xfire1.6xpsychic1.6x

  • Weak (4)
  • Neutral (9)
  • Resists (5)

It resists fighting0.39xgrass0.39xpoison0.625xbug0.625xfairy0.625xβ€” bringing one of those is throwing damage away.

Best Scolipede counters

One trainer with counters this good beats Scolipede alone. Difficulty rating 0.14 with the best counter, 0:26 to win.

Trainers1soloable
#AttackerMoveset
1Salamencedragonflyingjoint top pickfireFire FangflyingFly3,7490:260.140.11696.5%
2ToucannonnormalflyingflyingPeckflyingBeak Blast2,6890:260.150.21661.0%
3VolcaronabugfirefireFire SpinfireOverheat3,6320:280.160.11555.9%
4ChandelureghostfirefireFire SpinfireOverheat3,2680:290.160.21499.8%
5MetagrosssteelpsychicpsychicZen HeadbuttpsychicPsychic3,7910:300.170.01434.0%
6CinderacefirefireFire SpinfirePyroball3,0180:280.160.31531.4%
7GlimmorarockpoisonrockRock ThrowrockMeteor Beam3,2730:290.160.31478.9%
8Darmanitan (Standard)firefireFire FangfireOverheat3,1050:290.160.31511.0%
9EmboarfirefightingfireEmberfireBlast Burn2,9820:300.170.21440.2%
10StaraptornormalflyingflyingWing AttackflyingFly2,8250:290.160.31488.5%
11BraviarynormalflyingflyingAir SlashflyingFly3,0880:310.170.31425.7%
12CharizardfireflyingflyingWing AttackfireBlast Burn2,8890:310.170.31411.2%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Scolipede.

Estimator is how many trainers of this strength the fight needs. Power is the share of Scolipede's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 15 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1poisonPoison Sting+waterAqua Tailhardest0:290.160.3100%
2poisonPoison Jab+poisonSludge Bomb0:290.160.5100%
3poisonPoison Jab+waterAqua Tail0:290.160.3100%
4poisonPoison Sting+poisonSludge Bomb0:280.160.3100%
5bugBug Bite+waterAqua Tail0:280.160.2100%
6poisonPoison Sting+bugX-Scissor0:280.160.0100%
7bugBug Bite+bugX-Scissor0:280.160.0100%
8bugBug Bite+poisonSludge Bomb0:280.160.2100%
9poisonPoison Sting+bugMegahorn0:280.160.0100%
10bugBug Bite+bugMegahorn0:280.160.0100%
11poisonPoison Sting+steelGyro Ball0:280.150.0100%
12bugBug Bite+steelGyro Ball0:280.150.0100%
13poisonPoison Jab+bugX-Scissor0:270.150.0100%
14poisonPoison Jab+steelGyro Ball0:270.150.0100%
15poisonPoison Jab+bugMegahorn0:270.150.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Scolipede throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
poisonPoison JabSTAB13+91.0s0.40s
bugBug BiteSTAB5+60.5s0.25s
poisonPoison StingSTAB4+60.5s0.28s

Charged moves

MovePowerEnergyDurationHits at
bugMegahornSTAB105-1002.0s1.50s
poisonSludge BombSTAB85-502.5s1.30s
bugX-ScissorSTAB45-331.5s1.10s
waterAqua Tail50-332.0s1.30s
steelGyro Ball85-503.5s3.20s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor1,2731,591
7/7/71,2861,608
8/8/81,3001,625
9/9/91,3141,642
10/10/101,3281,660
11/11/111,3421,677
12/12/121,3551,695
13/13/131,3691,712
14/14/141,3841,730
15/15/15hundo1,3981,747

Caught CP range 1,273 - 1,398, or 1,591 - 1,747 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 β€” a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,273, not at the 1,328 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor β€” it is applying the standard-raid rule β€” so expect its range to start 55 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Scolipede is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
203
Game Master
Base Defense
175
Game Master
Base Stamina
155
ignored by a raid boss
Tier CPM
0.5974
600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((203 + 15) x 0.5974)130Game Master base Attack, tier CPM
Defensefloor((175 + 15) x 0.5974)113Game Master base Defense, tier CPM
HP600 β€” fixed by tier, base Stamina 155 unused600tier HP pool
Lobby CPfloor((203 + 15) x sqrt(175 + 15) x sqrt(600) / 10) β€” no CPM term7,360Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.5974, 600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Scolipede's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.