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Roserade counters

#0407
Lobby CP
8,937
Attack
154
Defense
119
HP
600
Raid timer
3 min
180s

Caught CP range 1,619 - 1,697.

Roserade weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Roserade is weak to flying1.6xfire1.6xpsychic1.6xice1.6x

  • Weak (4)
  • Neutral (9)
  • Resists (5)

It resists grass0.39xfighting0.625xwater0.625xelectric0.625xfairy0.625xβ€” bringing one of those is throwing damage away.

Best Roserade counters

One trainer with counters this good beats Roserade alone. Difficulty rating 0.10 with the best counter, 0:17 to win.

Trainers1soloable
#AttackerMoveset
1Salamencedragonflyingjoint top pickfireFire FangflyingFly3,7490:170.100.02546.4%
2ChandelureghostfirefireFire SpinfireOverheat3,2680:170.090.02564.4%
3VolcaronabugfirefireFire SpinfireOverheat3,6320:180.100.02421.9%
4BlazikenfirefightingfireFire SpinfireBlast Burn2,8480:170.100.02533.4%
5StaraptornormalflyingflyingWing AttackflyingFly2,8250:170.100.02502.6%
6DelphoxfirepsychicfireFire SpinfireBlast Burn3,0590:180.100.02408.6%
7CinderacefirefireFire SpinfireBlast Burn3,0180:180.100.02399.5%
8Darmanitan (Standard)firefireFire FangfireOverheat3,1050:180.100.02417.1%
9CharizardfireflyingfireFire SpinfireBlast Burn2,8890:190.110.02273.1%
10ToucannonnormalflyinggrassBullet SeedflyingBeak Blast2,6890:190.100.02346.7%
11BaxcaliburdragoniceiceIce FangiceAvalanche3,5500:200.110.02225.3%
12HonchkrowdarkflyingflyingPeckflyingSky Attack2,7110:180.100.12370.7%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Roserade.

Estimator is how many trainers of this strength the fight needs. Power is the share of Roserade's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 20 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1poisonPoison Jab+poisonSludge Bombhardest0:180.100.1100%
2grassRazor Leaf+fairyDazzling Gleam0:180.100.0100%
3poisonPoison Jab+fairyDazzling Gleam0:180.100.0100%
4grassRazor Leaf+poisonSludge Bomb0:180.100.0100%
5grassMagical Leaf+fairyDazzling Gleam0:180.100.0100%
6poisonPoison Sting+poisonSludge Bomb0:180.100.0100%
7poisonPoison Sting+grassSolar Beam0:180.100.0100%
8grassRazor Leaf+grassSolar Beam0:180.100.0100%
9poisonPoison Sting+fairyDazzling Gleam0:180.100.0100%
10grassMagical Leaf+grassLeaf Storm0:170.100.0100%
11grassMagical Leaf+poisonSludge Bomb0:170.100.0100%
12grassMagical Leaf+grassSolar Beam0:170.100.0100%
13poisonPoison Jab+grassSolar Beam0:170.100.0100%
14grassRazor Leaf+grassLeaf Storm0:170.100.0100%
15grassRazor Leaf+grassGrass Knot0:170.100.0100%
16grassMagical Leaf+grassGrass Knot0:170.100.0100%
17poisonPoison Jab+grassLeaf Storm0:170.100.0100%
18poisonPoison Jab+grassGrass Knot0:170.100.0100%
19poisonPoison Sting+grassGrass Knot0:170.100.0100%
20poisonPoison Sting+grassLeaf Storm0:170.100.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Roserade throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
poisonPoison JabSTAB13+91.0s0.40s
grassRazor LeafSTAB13+71.0s0.60s
grassMagical LeafSTAB17+171.5s0.85s
poisonPoison StingSTAB4+60.5s0.28s

Charged moves

MovePowerEnergyDurationHits at
grassLeaf StormSTAB130-1002.5s1.10s
grassSolar BeamSTAB180-1005.0s2.80s
grassGrass KnotSTAB90-502.5s1.60s
poisonSludge BombSTAB85-502.5s1.30s
fairyDazzling Gleam100-503.5s2.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,6192,024
11/11/111,6352,044
12/12/121,6502,063
13/13/131,6662,083
14/14/141,6822,102
15/15/15hundo1,6972,122

Caught CP range 1,619 - 1,697, or 2,024 - 2,122 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Roserade is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
243
Game Master
Base Defense
185
Game Master
Base Stamina
155
ignored by a raid boss
Tier CPM
0.5974
600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((243 + 15) x 0.5974)154Game Master base Attack, tier CPM
Defensefloor((185 + 15) x 0.5974)119Game Master base Defense, tier CPM
HP600 β€” fixed by tier, base Stamina 155 unused600tier HP pool
Lobby CPfloor((243 + 15) x sqrt(185 + 15) x sqrt(600) / 10) β€” no CPM term8,937Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.5974, 600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Roserade's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.