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PoGoBud

Not released in Pokemon GONo trainer can own this one yet.

Not obtainable in Pokemon GO as of 2026-10-03: PvPoke flags it released:false and onemorecatch.site lists the species as unavailable. It is left out of default counter lists, boss pickers, tools and the Pokebox; the numbers on this page are what the Game Master gives it.

List checked 2026-10-03. Source: PvPoke gamemaster released:false flags (github.com/pvpoke/pvpoke, snapshot 2026-10-03 03:11:52) cross-checked with onemorecatch.site's unavailable list (updated 2026-10-02) and theclick.gg's Mega list (2026-09-16); PvP-only exclusions (Ditto, Shedinja, Spewpa, Cosmog, Cosmoem) and the stale Mega Camerupt flag corrected by hand.

Raid alerts…

Ogerpon counters

#1017
grassTier 5
Lobby CP
39,814
Attack
184
Defense
152
HP
15,000
Raid timer
5 min
300s

Caught CP range 1,515 - 1,590.

Ogerpon weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Ogerpon is weak to flying1.6xpoison1.6xbug1.6xfire1.6xice1.6x

  • Weak (5)
  • Neutral (9)
  • Resists (4)

It resists ground0.625xwater0.625xgrass0.625xelectric0.625xβ€” bringing one of those is throwing damage away.

Best Ogerpon counters

Beating Ogerpon should take 2 trainers with Pokemon of this strength. Difficulty rating 1.94 with the best counter, 8:56 to win.

Trainers2duo
#AttackerMoveset
1Salamencedragonflyingjoint top pickfireFire FangflyingFly3,7498:561.945.956.7%
2Volcaronabugfirejoint top pickfireFire SpinfireOverheat3,6329:222.035.954.2%
3CinderacefirefireFire SpinfirePyroball3,0189:292.066.053.5%
4ToucannonnormalflyingflyingPeckflyingBeak Blast2,6899:202.036.054.3%
5CharizardfireflyingfireFire SpinfireBlast Burn2,88910:082.206.050.0%
6StaraptornormalflyingflyingGustflyingFly2,8259:482.136.051.7%
7DelphoxfirepsychicfireFire SpinfireBlast Burn3,05910:092.216.049.9%
8BlazikenfirefightingfireFire SpinfireBlast Burn2,8489:542.156.051.2%
9RoseradegrasspoisonpoisonPoison JabpoisonSludge Bomb2,97110:222.256.048.9%
10ChandelureghostfirefireFire SpinfireOverheat3,26810:072.206.050.1%
11BraviarynormalflyingflyingAir SlashflyingFly3,08810:102.216.049.8%
12VikavoltbugelectricbugBug BiteflyingFly3,11710:082.206.050.0%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Ogerpon.

Estimator is how many trainers of this strength the fight needs. Power is the share of Ogerpon's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 9 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1grassVine Whip+fairyPlay Roughhardest9:412.106.094%
2fightingDouble Kick+fairyPlay Rough9:402.106.096%
3grassMagical Leaf+fairyPlay Rough9:402.106.0100%
4grassVine Whip+grassPower Whip9:272.055.9100%
5grassVine Whip+grassGrass Knot9:272.055.9100%
6grassMagical Leaf+grassPower Whip9:252.055.9100%
7grassMagical Leaf+grassGrass Knot9:252.055.9100%
8fightingDouble Kick+grassPower Whip9:242.045.9100%
9fightingDouble Kick+grassGrass Knot9:242.045.9100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Ogerpon throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
grassVine WhipSTAB6+50.5s0.25s
grassMagical LeafSTAB17+171.5s0.85s
fightingDouble Kick10+131.0s0.30s

Charged moves

MovePowerEnergyDurationHits at
grassPower WhipSTAB90-502.5s1.15s
grassGrass KnotSTAB90-502.5s1.60s
fairyPlay Rough90-503.0s1.40s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,5151,894
11/11/111,5301,913
12/12/121,5451,932
13/13/131,5601,950
14/14/141,5751,969
15/15/15hundo1,5901,988

Caught CP range 1,515 - 1,590, or 1,894 - 1,988 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Ogerpon is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
219
Game Master
Base Defense
178
Game Master
Base Stamina
173
ignored by a raid boss
Tier CPM
0.79
15,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((219 + 15) x 0.79)184Game Master base Attack, tier CPM
Defensefloor((178 + 15) x 0.79)152Game Master base Defense, tier CPM
HP15,000 β€” fixed by tier, base Stamina 173 unused15,000tier HP pool
Lobby CPfloor((219 + 15) x sqrt(178 + 15) x sqrt(15,000) / 10) β€” no CPM term39,814Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.79, 15,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Ogerpon's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.