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Battle-only formA released Pokemon takes this form only during a battle.

Ultra Necrozma is the in-battle Ultra Burst of Dawn Wings / Dusk Mane Necrozma, not a catchable entry. The catchable entry is Necrozma. It is left out of default counter lists, boss pickers, tools and the Pokebox; the numbers on this page are what the Game Master gives it.

List checked 2026-10-03. Source: PvPoke gamemaster released:false flags (github.com/pvpoke/pvpoke, snapshot 2026-10-03 03:11:52) cross-checked with onemorecatch.site's unavailable list (updated 2026-10-02) and theclick.gg's Mega list (2026-09-16); PvP-only exclusions (Ditto, Shedinja, Spewpa, Cosmog, Cosmoem) and the stale Mega Camerupt flag corrected by hand.

Raid alerts…

Necrozma (Ultra) counters

#0800
Lobby CP
62,622
Attack
278
Defense
166
HP
15,000
Raid timer
5 min
300s

Caught CP range 2,575 - 2,675.

Necrozma (Ultra) weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Necrozma (Ultra) is weak to bug1.6xghost1.6xice1.6xdragon1.6xdark1.6xfairy1.6x

  • Weak (6)
  • Neutral (6)
  • Resists (6)

It resists fighting0.625xfire0.625xwater0.625xgrass0.625xelectric0.625xpsychic0.625xβ€” bringing one of those is throwing damage away.

Best Necrozma (Ultra) counters

Beating Necrozma (Ultra) should take 2 trainers with Pokemon of this strength. Difficulty rating 1.88 with the best counter, 8:40 to win.

Trainers2duo
#AttackerMoveset
1Baxcaliburdragonicejoint top pickiceIce FangdragonGlaive Rush3,5508:401.885.958.4%
2DragapultdragonghostdragonDragon TaildragonBreaking Swipe3,5329:422.113.052.3%
3HaxorusdragondragonDragon TaildragonBreaking Swipe3,5939:031.976.056.0%
4GarchompdragongrounddragonDragon TaildragonBreaking Swipe3,9629:402.105.352.4%
5GholdengosteelghostghostHexghostShadow Ball3,51710:422.321.747.4%
6GengarghostpoisonghostLickghostShadow Ball2,8789:582.164.150.9%
7ChandelureghostfireghostHexghostShadow Ball3,26810:072.203.650.1%
8SalamencedragonflyingdragonDragon TaildragonDraco Meteor3,7499:472.125.951.8%
9TyranitarrockdarkdarkBitedarkBrutal Swing3,83410:302.283.448.3%
10Hisuian ZoroarknormalghostdarkSnarlghostShadow Ball2,61510:172.234.949.3%
11DragonitedragonflyingdragonDragon TaildragonDraco Meteor3,79210:192.245.849.2%
12CursolaghostghostHexghostShadow Ball3,06310:542.373.646.5%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Necrozma (Ultra).

Estimator is how many trainers of this strength the fight needs. Power is the share of Necrozma (Ultra)'s HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

What Necrozma (Ultra) throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
waterSplash0+171.5s0.80s

Charged moves

MovePowerEnergyDurationHits at
normalStruggle35-02.0s1.00s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor2,5753,219
11/11/112,5953,244
12/12/122,6153,269
13/13/132,6353,294
14/14/142,6553,319
15/15/15hundo2,6753,344

Caught CP range 2,575 - 2,675, or 3,219 - 3,344 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Necrozma (Ultra) is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
337
Game Master
Base Defense
196
Game Master
Base Stamina
200
ignored by a raid boss
Tier CPM
0.79
15,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((337 + 15) x 0.79)278Game Master base Attack, tier CPM
Defensefloor((196 + 15) x 0.79)166Game Master base Defense, tier CPM
HP15,000 β€” fixed by tier, base Stamina 200 unused15,000tier HP pool
Lobby CPfloor((337 + 15) x sqrt(196 + 15) x sqrt(15,000) / 10) β€” no CPM term62,622Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.79, 15,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Necrozma (Ultra)'s own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.