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Mandibuzz counters

Lobby CP
5,231
HP
600
Timer
3:00
Attack
86
Defense
131
Difficulty
0.09
Pokebattler scale

Beating Mandibuzz should take 1 trainer with level 40 counters. Caught CP 1,154-1,221.

Weak torock1.6xelectric1.6xice1.6xfairy1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try an Electric Mega — most top counters attack with Electric

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Mandibuzz counters are Mega Raichu Y, Shadow Rampardos, Kyurem (White), Regieleki, Shadow Electivire & Shadow Galarian Darmanitan (Standard).

Suggested party of sixat most one Mega
  1. M. Raichu Y
  2. S. Rampardos
  3. Kyurem (White)
  4. Regieleki
  5. S. Electivire
  6. S. Galarian Darmanitan (Standard)

2 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega Raichu YMegapartySpark / Zap Cannon+0.070:13
  2. 2Mega Raichu XMegaCharm / Volt Tackle+0.080:15
  3. 3Shadow RampardosShadowpartySmack Down / Rock Slide0.090:16
  4. 4Kyurem (White)LegendarypartyIce Fang / Ice Burn0.090:17
  5. 5RegielekiLegendarypartyLock-On / Thunder Cage0.090:17
  6. 6Mega DiancieMegaLegendaryRock Throw / Rock Slide0.090:17
  7. 7Shadow ElectivireShadowpartyThunder Shock / Wild Charge0.090:17
  8. 8Shadow Galarian Darmanitan (Standard)ShadowpartyIce Fang / Avalanche0.100:17
  9. 9Shadow RaikouShadowLegendaryThunder Shock / Wild Charge0.100:17
  10. 10Shadow ZapdosShadowLegendaryThunder Shock / Thunderbolt0.100:18

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersShadow Mandibuzz
Raid alerts…

Top 15 Mandibuzz counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Raichu Yelectricjoint top pickelectricSparkelectricZap Cannon+3,7800:130.070.03353.6%
2Mega Raichu XelectricfairyCharmelectricVolt Tackle+3,5100:150.080.02906.0%
3Shadow RampardosrockrockSmack DownrockRock Slide3,2980:160.090.02724.7%
4Kyurem (White)dragoniceiceIce FangiceIce Burn4,6050:170.090.02613.6%
5RegielekielectricnormalLock-OnelectricThunder Cage2,8030:170.090.02610.5%
6Mega DiancierockfairyrockRock ThrowrockRock Slide4,3460:170.090.02601.1%
7Shadow ElectivireelectricelectricThunder ShockelectricWild Charge3,0790:170.090.02564.4%
8Shadow Galarian Darmanitan (Standard)iceiceIce FangiceAvalanche3,1050:170.100.02558.4%
9Shadow RaikouelectricelectricThunder ShockelectricWild Charge3,4520:170.100.02531.7%
10Shadow ZapdoselectricflyingelectricThunder ShockelectricThunderbolt3,5270:180.100.02482.6%
11Mega ManectricelectricelectricCharge BeamelectricWild Charge3,5800:180.100.02465.8%
12Shadow MagnezoneelectricsteelelectricCharge BeamelectricWild Charge3,2050:180.100.02454.7%
13ZekromdragonelectricelectricCharge BeamelectricFusion Bolt4,0380:180.100.02443.7%
14Shadow Thundurus (Therian)electricflyingelectricVolt SwitchelectricThunderbolt3,6590:180.100.02426.0%
15Mega Mewtwo XpsychicfightingfightingCountericeIce Beam6,1120:180.100.02421.9%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Mandibuzz.

Estimator is how many trainers of this strength the fight needs. Power is the share of Mandibuzz's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Mandibuzz weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (4)
  • Neutral (9)
  • Resists (5)

It resists ground0.39xpsychic0.39xghost0.625xgrass0.625xdark0.625x— bringing one of those is throwing damage away.

What Mandibuzz throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
flyingAir SlashSTAB12+81.0s0.80s
darkSnarlSTAB11+131.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
darkFoul PlaySTAB70-502.0s1.70s
ghostShadow Ball100-503.0s2.40s
darkDark PulseSTAB80-503.0s1.40s
flyingAerial AceSTAB55-332.5s2.00s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,1541,443
11/11/111,1681,460
12/12/121,1811,476
13/13/131,1941,493
14/14/141,2081,510
15/15/15hundo1,2211,527

Caught CP range 1,154 - 1,221, or 1,443 - 1,527 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Mandibuzz is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 1: 600 HP, 3:00 timer, boss Attack 86 / Defense 131 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Raichu Y
electricmega
Spark / Zap Cannon+
0.070:130.0
2
Mega Raichu X
electricmega
Charm / Volt Tackle+
0.080:150.0
3
Shadow Rampardos
rockshadow
Smack Down / Rock Slide
0.090:160.0
4
Kyurem (White)
dragonice
Ice Fang / Ice Burn
0.090:170.0
5
Regieleki
electric
Lock-On / Thunder Cage
0.090:170.0
6
Mega Diancie
rockfairymega
Rock Throw / Rock Slide
0.090:170.0
7
Shadow Electivire
electricshadow
Thunder Shock / Wild Charge
0.090:170.0
8
Shadow Galarian Darmanitan (Standard)
iceshadow
Ice Fang / Avalanche
0.100:170.0
9
Shadow Raikou
electricshadow
Thunder Shock / Wild Charge
0.100:170.0
10
Shadow Zapdos
electricflyingshadow
Thunder Shock / Thunderbolt
0.100:180.0
11
Mega Manectric
electricmega
Charge Beam / Wild Charge
0.100:180.0
12
Shadow Magnezone
electricsteelshadow
Charge Beam / Wild Charge
0.100:180.0
13
Zekrom
dragonelectric
Charge Beam / Fusion Bolt
0.100:180.0
14
Shadow Thundurus (Therian)
electricflyingshadow
Volt Switch / Thunderbolt
0.100:180.0
15
Mega Mewtwo X
psychicfightingmega
Counter / Ice Beam
0.100:180.0
16
Xurkitree
electric
Thunder Shock / Discharge
0.100:180.0
17
Thundurus (Therian)
electricflying
Volt Switch / Thunderbolt
0.100:180.0
18
Mega Gardevoir
psychicfairymega
Charm / Triple Axel
0.100:180.0
19
Mega Rayquaza
dragonflyingmega
Dragon Tail / Dragon Ascent
0.100:180.0
20
Shadow Luxray
electricshadow
Spark / Wild Charge
0.100:180.0
21
Shadow Manectric
electricshadow
Thunder Fang / Wild Charge
0.100:180.0
22
Shadow Thundurus (Incarnate)
electricflyingshadow
Thunder Shock / Thunder
0.100:190.0
23
Shadow Vikavolt
bugelectricshadow
Volt Switch / Discharge
0.100:190.0
24
Shadow Rhyperior
groundrockshadow
Smack Down / Rock Wrecker
0.110:190.0
25
Mega Mewtwo Y
psychicmega
Counter / Ice Beam
0.110:190.0
26
Mega Aerodactyl
rockflyingmega
Rock Throw / Rock Slide
0.110:190.0
27
Shadow Gigalith
rockshadow
Smack Down / Meteor Beam
0.110:190.0
28
Shadow Tyrantrum
rockdragonshadow
Rock Throw / Meteor Beam
0.110:190.0
29
Rampardos
rock
Smack Down / Rock Slide
0.110:190.0
30
Shadow Gardevoir
psychicfairyshadow
Charm / Dazzling Gleam
0.110:190.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.2 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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