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Shadow Ledyba counters

#0165
bugflyingShadow Tier 5
Lobby CP
12,288
Attack
71
Defense
109
HP
15,000
Raid timer
5 min
300s

Caught CP range 347 - 416.

Ledyba weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Ledyba is weak to rock2.56xflying1.6xfire1.6xelectric1.6xice1.6x

  • Double weak (1)
  • Weak (4)
  • Neutral (9)
  • Resists (3)
  • Double resists (1)

It resists ground0.24xfighting0.39xgrass0.39xbug0.625xβ€” bringing one of those is throwing damage away.

Best Ledyba counters

Beating Ledyba should take 2 trainers with Pokemon of this strength. Difficulty rating 1.54 with the best counter, 7:16 to win.

Trainers2duo
#AttackerMoveset
1Glimmorarockpoisonjoint top pickrockRock ThrowrockMeteor Beam3,2737:161.542.973.3%
2RampardosrockrockSmack DownrockRock Slide3,2987:191.554.772.9%
3RhyperiorgroundrockrockSmack DownrockRock Wrecker3,7337:501.662.468.0%
4TyrantrumrockdragonrockRock ThrowrockMeteor Beam3,1287:461.643.268.7%
5GigalithrocknormalLock-OnrockMeteor Beam3,2288:031.713.066.2%
6TyranitarrockdarkrockSmack DownrockStone Edge3,8348:431.843.461.2%
7AggronsteelrockrockSmack DownrockMeteor Beam3,0009:151.961.657.7%
8StonjournerrockrockRock ThrowrockRock Slide3,2189:111.942.958.1%
9AurorusrockicerockRock ThrowrockMeteor Beam2,8029:211.982.757.0%
10AerodactylrockflyingrockRock ThrowrockRock Slide2,7839:201.983.157.1%
11Lycanroc (Dusk)rockrockRock ThrowrockStone Edge2,7019:091.944.758.3%
12Lycanroc (Midday)rockrockRock ThrowrockStone Edge2,6789:111.954.758.0%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Ledyba.

Estimator is how many trainers of this strength the fight needs. Power is the share of Ledyba's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 6 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1bugBug Bite+bugSilver Windhardest7:521.674.5100%
2normalTackle+bugSilver Wind7:511.664.3100%
3bugBug Bite+flyingAerial Ace7:491.653.0100%
4normalTackle+flyingAerial Ace7:481.652.7100%
5bugBug Bite+normalSwift7:481.652.7100%
6normalTackle+normalSwift7:471.652.4100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Ledyba throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
bugBug BiteSTAB5+60.5s0.25s
normalTackle5+50.5s0.30s

Charged moves

MovePowerEnergyDurationHits at
flyingAerial AceSTAB55-332.5s2.00s
bugSilver WindSTAB65-333.5s1.50s
normalSwift65-503.0s2.20s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor347434
7/7/7355444
8/8/8362453
9/9/9370462
10/10/10377471
11/11/11385481
12/12/12392490
13/13/13400500
14/14/14408510
15/15/15hundo416520

Caught CP range 347 - 416, or 434 - 520 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 β€” a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 347, not at the 377 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor β€” it is applying the standard-raid rule β€” so expect its range to start 30 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Ledyba is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
72
Game Master
Base Defense
118
Game Master
Base Stamina
120
ignored by a raid boss
Tier CPM
0.82
15,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((72 + 15) x 0.82)71Game Master base Attack, tier CPM
Defensefloor((118 + 15) x 0.82)109Game Master base Defense, tier CPM
HP15,000 β€” fixed by tier, base Stamina 120 unused15,000tier HP pool
Lobby CPfloor((72 + 15) x sqrt(118 + 15) x sqrt(15,000) / 10) β€” no CPM term12,288Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.82, 15,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Ledyba's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.