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Kabutops counters

#0141
rockwaterTier 3
Lobby CP
19,990
Attack
171
Defense
146
HP
3,600
Raid timer
3 min
180s

Caught CP range 1,476 - 1,550.

Kabutops weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Kabutops is weak to grass2.56xfighting1.6xground1.6xelectric1.6x

  • Double weak (1)
  • Weak (3)
  • Neutral (9)
  • Resists (5)

It resists fire0.39xnormal0.625xflying0.625xpoison0.625xice0.625xβ€” bringing one of those is throwing damage away.

Best Kabutops counters

One trainer with counters this good beats Kabutops alone. Difficulty rating 0.47 with the best counter, 1:23 to win.

Trainers1soloable
#AttackerMoveset
1Rillaboomgrassjoint top pickgrassRazor LeafgrassFrenzy Plant3,3241:230.471.7282.6%
2MeowscaradagrassdarkgrassLeafagegrassFrenzy Plant2,8251:260.492.6273.5%
3ChesnaughtgrassfightinggrassVine WhipgrassFrenzy Plant2,9541:330.531.4252.3%
4RoseradegrasspoisongrassMagical LeafgrassGrass Knot2,9711:280.502.5268.1%
5DecidueyegrassghostgrassMagical LeafgrassFrenzy Plant2,7751:320.522.1255.2%
6TangrowthgrassgrassVine WhipgrassPower Whip3,0301:350.541.8247.9%
7BreloomgrassfightingfightingForce PalmgrassGrass Knot2,6281:310.522.6258.9%
8VenusaurgrasspoisongrassVine WhipgrassFrenzy Plant2,7201:350.542.0247.8%
9TsareenagrassgrassMagical LeafgrassGrass Knot2,9641:340.542.3249.2%
10SceptilegrassgrassBullet SeedgrassFrenzy Plant2,7571:340.532.8250.1%
11TorterragrassgroundgrassRazor LeafgrassFrenzy Plant2,9341:390.562.0238.3%
12SimisagegrassgrassVine WhipgrassGrass Knot2,3501:390.573.0236.2%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Kabutops.

Estimator is how many trainers of this strength the fight needs. Power is the share of Kabutops's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 12 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1groundMud Shot+rockStone Edgehardest1:310.523.1100%
2waterWaterfall+rockStone Edge1:310.523.0100%
3groundMud Shot+rockAncient Power1:300.512.2100%
4fightingRock Smash+rockStone Edge1:300.513.0100%
5waterWaterfall+waterWater Pulse1:290.511.6100%
6fightingRock Smash+rockAncient Power1:290.512.2100%
7groundMud Shot+waterWater Pulse1:290.511.4100%
8waterWaterfall+waterAqua Jet1:290.511.2100%
9waterWaterfall+rockAncient Power1:290.512.3100%
10groundMud Shot+waterAqua Jet1:290.501.0100%
11fightingRock Smash+waterWater Pulse1:280.501.7100%
12fightingRock Smash+waterAqua Jet1:280.501.2100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Kabutops throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
waterWaterfallSTAB13+71.0s0.75s
fightingRock Smash17+121.5s0.75s
groundMud Shot4+60.5s0.25s

Charged moves

MovePowerEnergyDurationHits at
rockStone EdgeSTAB105-1002.5s0.90s
waterWater PulseSTAB65-503.0s2.00s
rockAncient PowerSTAB70-333.5s2.85s
waterAqua JetSTAB45-332.5s1.60s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,4761,845
11/11/111,4901,863
12/12/121,5051,882
13/13/131,5201,900
14/14/141,5351,919
15/15/15hundo1,5501,938

Caught CP range 1,476 - 1,550, or 1,845 - 1,938 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Kabutops is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
220
Game Master
Base Defense
186
Game Master
Base Stamina
155
ignored by a raid boss
Tier CPM
0.73
3,600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((220 + 15) x 0.73)171Game Master base Attack, tier CPM
Defensefloor((186 + 15) x 0.73)146Game Master base Defense, tier CPM
HP3,600 β€” fixed by tier, base Stamina 155 unused3,600tier HP pool
Lobby CPfloor((220 + 15) x sqrt(186 + 15) x sqrt(3,600) / 10) β€” no CPM term19,990Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.73, 3,600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Kabutops's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.