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PoGoBud

Not released in Pokemon GONo trainer can own this one yet.

Not obtainable in Pokemon GO as of 2026-10-03: PvPoke flags it released:false and onemorecatch.site lists the species as unavailable. It is left out of default counter lists, boss pickers, tools and the Pokebox; the numbers on this page are what the Game Master gives it.

List checked 2026-10-03. Source: PvPoke gamemaster released:false flags (github.com/pvpoke/pvpoke, snapshot 2026-10-03 03:11:52) cross-checked with onemorecatch.site's unavailable list (updated 2026-10-02) and theclick.gg's Mega list (2026-09-16); PvP-only exclusions (Ditto, Shedinja, Spewpa, Cosmog, Cosmoem) and the stale Mega Camerupt flag corrected by hand.

Raid alerts…

Gouging Fire counters

#1020
Lobby CP
40,236
Attack
173
Defense
176
HP
15,000
Raid timer
5 min
300s

Caught CP range 1,691 - 1,770.

Gouging Fire weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Gouging Fire is weak to ground1.6xrock1.6xdragon1.6x

  • Weak (3)
  • Neutral (10)
  • Resists (5)

It resists fire0.39xgrass0.39xbug0.625xsteel0.625xelectric0.625xβ€” bringing one of those is throwing damage away.

Best Gouging Fire counters

Beating Gouging Fire should take 3 trainers with Pokemon of this strength β€” bring a group. Difficulty rating 2.21 with the best counter, 10:10 to win.

Trainers3small group
#AttackerMoveset
1Dragapultdragonghostjoint top pickdragonDragon TaildragonBreaking Swipe3,53210:102.211.949.8%
2Haxorusdragonjoint top pickdragonDragon TaildragonBreaking Swipe3,5939:262.054.953.7%
3BaxcaliburdragonicedragonDragon BreathdragonGlaive Rush3,5509:432.114.152.2%
4GarchompdragongrounddragonDragon TaildragonBreaking Swipe3,96210:162.233.449.4%
5SalamencedragonflyingdragonDragon TaildragonDraco Meteor3,74910:052.194.450.3%
6GlimmorarockpoisonrockRock ThrowrockMeteor Beam3,27310:492.352.946.9%
7GigalithrocknormalLock-OnrockMeteor Beam3,22811:002.392.646.1%
8RampardosrockrockSmack DownrockRock Slide3,29810:352.304.047.9%
9DragonitedragonflyingdragonDragon TaildragonDraco Meteor3,79210:412.324.047.5%
10RhyperiorgroundrockgroundMud-SlaprockRock Wrecker3,73311:252.482.044.4%
11TyrantrumrockdragondragonDragon TailrockMeteor Beam3,12811:112.432.645.3%
12ExcadrillgroundsteelgroundMud-SlapgroundScorching Sands3,24411:272.493.044.3%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Gouging Fire.

Estimator is how many trainers of this strength the fight needs. Power is the share of Gouging Fire's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

What Gouging Fire throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
waterSplash0+171.5s0.80s

Charged moves

MovePowerEnergyDurationHits at
normalStruggle35-02.0s1.00s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,6912,114
11/11/111,7072,134
12/12/121,7232,153
13/13/131,7382,173
14/14/141,7542,193
15/15/15hundo1,7702,213

Caught CP range 1,691 - 1,770, or 2,114 - 2,213 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Gouging Fire is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
205
Game Master
Base Defense
208
Game Master
Base Stamina
213
ignored by a raid boss
Tier CPM
0.79
15,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((205 + 15) x 0.79)173Game Master base Attack, tier CPM
Defensefloor((208 + 15) x 0.79)176Game Master base Defense, tier CPM
HP15,000 β€” fixed by tier, base Stamina 213 unused15,000tier HP pool
Lobby CPfloor((205 + 15) x sqrt(208 + 15) x sqrt(15,000) / 10) β€” no CPM term40,236Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.79, 15,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Gouging Fire's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.