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Gastrodon counters

#0423
Lobby CP
28,326
Attack
145
Defense
124
HP
15,000
Raid timer
5 min
300s

Caught CP range 1,259 - 1,328.

Gastrodon weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Gastrodon is weak to grass2.56x

  • Double weak (1)
  • Neutral (12)
  • Resists (5)

It resists poison0.625xrock0.625xsteel0.625xfire0.625xelectric0.625xβ€” bringing one of those is throwing damage away.

Best Gastrodon counters

Beating Gastrodon should take 2 trainers with Pokemon of this strength. Difficulty rating 1.08 with the best counter, 4:59 to win.

Trainers2duo
#AttackerMoveset
1Rillaboomgrassjoint top pickgrassRazor LeafgrassFrenzy Plant3,3244:591.085.8101.8%
2MeowscaradagrassdarkgrassLeafagegrassFrenzy Plant2,8255:111.126.097.9%
3DecidueyegrassghostgrassMagical LeafgrassFrenzy Plant2,7755:231.175.394.2%
4ChesnaughtgrassfightinggrassVine WhipgrassFrenzy Plant2,9545:321.205.691.7%
5TsareenagrassgrassMagical LeafgrassGrass Knot2,9645:321.206.091.6%
6RoseradegrasspoisongrassMagical LeafgrassGrass Knot2,9715:211.166.094.8%
7SceptilegrassgrassBullet SeedgrassFrenzy Plant2,7575:311.206.091.9%
8TangrowthgrassgrassVine WhipgrassPower Whip3,0305:491.265.687.2%
9TorterragrassgroundgrassRazor LeafgrassFrenzy Plant2,9345:521.275.986.4%
10VenusaurgrasspoisongrassVine WhipgrassFrenzy Plant2,7205:471.265.987.6%
11BreloomgrassfightinggrassBullet SeedgrassGrass Knot2,6285:461.256.088.0%
12LeafeongrassgrassRazor LeafgrassLeaf Blade2,9446:111.345.982.0%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Gastrodon.

Estimator is how many trainers of this strength the fight needs. Power is the share of Gastrodon's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 8 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1normalHidden Power+groundEarthquakehardest5:241.176.094%
2groundMud-Slap+groundEarthquake5:231.176.094%
3groundMud-Slap+groundEarth Power5:231.176.099%
4normalHidden Power+groundEarth Power5:211.166.099%
5groundMud-Slap+waterWater Pulse5:181.155.794%
6normalHidden Power+normalBody Slam5:171.155.497%
7groundMud-Slap+normalBody Slam5:171.155.697%
8normalHidden Power+waterWater Pulse5:171.155.694%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Gastrodon throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
groundMud-SlapSTAB19+131.5s1.25s
normalHidden Power15+151.5s1.10s

Charged moves

MovePowerEnergyDurationHits at
groundEarthquakeSTAB140-1003.5s2.60s
groundEarth PowerSTAB100-503.5s2.60s
waterWater PulseSTAB65-503.0s2.00s
normalBody Slam50-332.0s1.30s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,2591,574
11/11/111,2731,591
12/12/121,2861,608
13/13/131,3001,625
14/14/141,3141,643
15/15/15hundo1,3281,660

Caught CP range 1,259 - 1,328, or 1,574 - 1,660 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Gastrodon is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
169
Game Master
Base Defense
143
Game Master
Base Stamina
244
ignored by a raid boss
Tier CPM
0.79
15,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((169 + 15) x 0.79)145Game Master base Attack, tier CPM
Defensefloor((143 + 15) x 0.79)124Game Master base Defense, tier CPM
HP15,000 β€” fixed by tier, base Stamina 244 unused15,000tier HP pool
Lobby CPfloor((169 + 15) x sqrt(143 + 15) x sqrt(15,000) / 10) β€” no CPM term28,326Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.79, 15,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Gastrodon's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.