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PoGoBud

Not released in Pokemon GONo trainer can own this one yet.

Not obtainable in Pokemon GO as of 2026-10-03: PvPoke flags it released:false and onemorecatch.site lists the species as unavailable. It is left out of default counter lists, boss pickers, tools and the Pokebox; the numbers on this page are what the Game Master gives it.

List checked 2026-10-03. Source: PvPoke gamemaster released:false flags (github.com/pvpoke/pvpoke, snapshot 2026-10-03 03:11:52) cross-checked with onemorecatch.site's unavailable list (updated 2026-10-02) and theclick.gg's Mega list (2026-09-16); PvP-only exclusions (Ditto, Shedinja, Spewpa, Cosmog, Cosmoem) and the stale Mega Camerupt flag corrected by hand.

Raid alerts…

Dracozolt counters

#0880
Lobby CP
39,844
Attack
206
Defense
177
HP
20,000
Raid timer
5 min
300s

Caught CP range 1,425 - 1,498.

Dracozolt weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Dracozolt is weak to ground1.6xice1.6xdragon1.6xfairy1.6x

  • Weak (4)
  • Neutral (8)
  • Resists (6)

It resists electric0.39xflying0.625xsteel0.625xfire0.625xwater0.625xgrass0.625xβ€” bringing one of those is throwing damage away.

Best Dracozolt counters

Beating Dracozolt should take 3 trainers with Pokemon of this strength β€” bring a group. Difficulty rating 2.80 with the best counter, 12:52 to win.

Trainers3small group
#AttackerMoveset
1Baxcaliburdragonicejoint top pickiceIce FangdragonGlaive Rush3,55012:522.806.039.4%
2GarchompdragongrounddragonDragon TaildragonBreaking Swipe3,96213:593.045.036.2%
3HaxorusdragondragonDragon TaildragonBreaking Swipe3,59313:302.936.037.6%
4DragapultdragonghostdragonDragon TaildragonBreaking Swipe3,53214:013.056.036.2%
5SalamencedragonflyingdragonDragon TaildragonDraco Meteor3,74914:443.206.034.4%
6ExcadrillgroundsteelgroundMud-SlapgroundScorching Sands3,24415:553.465.431.8%
7MamoswineicegroundgroundMud-SlapiceAvalanche3,32815:433.415.932.3%
8DragonitedragonflyingdragonDragon TaildragonDraco Meteor3,79215:473.436.032.1%
9RhyperiorgroundrockgroundMud-SlapdragonBreaking Swipe3,73316:583.695.229.9%
10Alolan ExeggutorgrassdragondragonDragon TaildragonDraco Meteor3,01416:593.695.929.9%
11DuraludonsteeldragondragonDragon TaildragonDragon Claw3,06717:163.756.029.4%
12Galarian Darmanitan (Standard)iceiceIce FangiceAvalanche3,10516:433.636.030.3%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Dracozolt.

Estimator is how many trainers of this strength the fight needs. Power is the share of Dracozolt's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 6 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1electricThunder Shock+dragonDragon Pulsehardest14:333.166.0100%
2dragonDragon Tail+dragonDragon Pulse14:273.146.099%
3dragonDragon Tail+rockAncient Power14:053.065.899%
4dragonDragon Tail+electricDischarge14:043.065.9100%
5electricThunder Shock+rockAncient Power13:583.045.599%
6electricThunder Shock+electricDischarge13:563.035.397%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Dracozolt throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
dragonDragon TailSTAB14+81.0s0.75s
electricThunder ShockSTAB4+70.5s0.20s

Charged moves

MovePowerEnergyDurationHits at
electricDischargeSTAB65-332.5s1.70s
dragonDragon PulseSTAB90-503.5s2.05s
rockAncient Power70-333.5s2.85s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,4251,782
11/11/111,4401,800
12/12/121,4541,818
13/13/131,4681,836
14/14/141,4831,854
15/15/15hundo1,4981,872

Caught CP range 1,425 - 1,498, or 1,782 - 1,872 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Dracozolt is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
195
Game Master
Base Defense
165
Game Master
Base Stamina
207
ignored by a raid boss
Tier CPM
0.985
20,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((195 + 15) x 0.985)206Game Master base Attack, tier CPM
Defensefloor((165 + 15) x 0.985)177Game Master base Defense, tier CPM
HP20,000 β€” fixed by tier, base Stamina 207 unused20,000tier HP pool
Lobby CPfloor((195 + 15) x sqrt(165 + 15) x sqrt(20,000) / 10) β€” no CPM term39,844Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.985, 20,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Dracozolt's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.