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Shadow Dewpider counters

#0751
waterbugShadow Tier 1
Lobby CP
2,448
Attack
51
Defense
78
HP
600
Raid timer
3 min
180s

Caught CP range 341 - 408.

Dewpider weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Dewpider is weak to flying1.6xrock1.6xelectric1.6x

  • Weak (3)
  • Neutral (10)
  • Resists (5)

It resists fighting0.625xground0.625xsteel0.625xwater0.625xice0.625xβ€” bringing one of those is throwing damage away.

Best Dewpider counters

One trainer with counters this good beats Dewpider alone. Difficulty rating 0.11 with the best counter, 0:20 to win.

Trainers1soloable
#AttackerMoveset
1Staraptornormalflyingjoint top pickflyingGustflyingFly2,8250:200.110.02158.1%
2SalamencedragonflyingfireFire FangflyingFly3,7490:220.120.01999.7%
3GigalithrocknormalLock-OnrockMeteor Beam3,2280:210.120.02095.9%
4ToucannonnormalflyingflyingPeckflyingBeak Blast2,6890:210.120.02040.9%
5RampardosrockrockSmack DownrockRock Slide3,2980:200.110.02176.5%
6BraviarynormalflyingflyingAir SlashflyingFly3,0880:230.130.01900.3%
7MagnezoneelectricsteelelectricCharge BeamelectricWild Charge3,2050:240.130.01822.5%
8VikavoltbugelectricelectricVolt SwitchflyingFly3,1170:230.130.01933.2%
9Hisuian BraviarypsychicflyingflyingAir SlashflyingFly2,8140:230.130.01885.5%
10ElectivireelectricelectricThunder ShockelectricWild Charge3,0790:230.130.01879.9%
11HonchkrowdarkflyingflyingPeckflyingBrave Bird2,7110:230.130.01903.7%
12FlamigoflyingfightingflyingWing AttackflyingBrave Bird2,7570:230.130.01895.4%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Dewpider.

Estimator is how many trainers of this strength the fight needs. Power is the share of Dewpider's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 6 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1bugInfestation+waterBubble Beamhardest0:210.120.0100%
2bugInfestation+psychicMirror Coat0:210.120.0100%
3bugBug Bite+waterBubble Beam0:210.120.0100%
4bugBug Bite+waterWater Pulse0:210.120.0100%
5bugBug Bite+psychicMirror Coat0:210.120.0100%
6bugInfestation+waterWater Pulse0:210.120.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Dewpider throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
bugBug BiteSTAB5+60.5s0.25s
bugInfestationSTAB9+131.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
waterBubble BeamSTAB45-332.0s1.55s
waterWater PulseSTAB65-503.0s2.00s
psychicMirror Coat60-502.5s2.20s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor341426
7/7/7348435
8/8/8355444
9/9/9362453
10/10/10370462
11/11/11377472
12/12/12385481
13/13/13392491
14/14/14400500
15/15/15hundo408510

Caught CP range 341 - 408, or 426 - 510 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 β€” a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 341, not at the 370 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor β€” it is applying the standard-raid rule β€” so expect its range to start 29 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Dewpider is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
72
Game Master
Base Defense
117
Game Master
Base Stamina
116
ignored by a raid boss
Tier CPM
0.5974
600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((72 + 15) x 0.5974)51Game Master base Attack, tier CPM
Defensefloor((117 + 15) x 0.5974)78Game Master base Defense, tier CPM
HP600 β€” fixed by tier, base Stamina 116 unused600tier HP pool
Lobby CPfloor((72 + 15) x sqrt(117 + 15) x sqrt(600) / 10) β€” no CPM term2,448Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.5974, 600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Dewpider's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.