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Delibird counters

#0225
Lobby CP
20,722
Attack
140
Defense
103
HP
20,000
Raid timer
5 min
300s

Caught CP range 578 - 625.

Delibird weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Delibird is weak to rock2.56xsteel1.6xfire1.6xelectric1.6x

  • Double weak (1)
  • Weak (3)
  • Neutral (11)
  • Resists (3)

It resists ground0.39xbug0.625xgrass0.625xβ€” bringing one of those is throwing damage away.

Best Delibird counters

Beating Delibird should take 2 trainers with Pokemon of this strength. Difficulty rating 1.20 with the best counter, 5:30 to win.

Trainers2duo
#AttackerMoveset
1Glimmorarockpoisonjoint top pickrockRock ThrowrockMeteor Beam3,2735:301.205.792.1%
2Rampardosrockjoint top pickrockSmack DownrockRock Slide3,2985:221.176.094.3%
3RhyperiorgroundrockrockSmack DownrockRock Wrecker3,7335:501.275.486.9%
4GigalithrocknormalLock-OnrockMeteor Beam3,2285:581.305.684.9%
5TyranitarrockdarkrockSmack DownrockStone Edge3,8346:201.385.280.0%
6TyrantrumrockdragonrockRock ThrowrockMeteor Beam3,1286:061.335.783.1%
7AggronsteelrockrockSmack DownrockMeteor Beam3,0006:481.483.574.6%
8AurorusrockicerockRock ThrowrockMeteor Beam2,8026:501.484.274.2%
9StonjournerrockrockRock ThrowrockRock Slide3,2186:431.465.575.5%
10Lycanroc (Dusk)rockrockRock ThrowrockStone Edge2,7016:581.516.072.7%
11Lycanroc (Midday)rockrockRock ThrowrockStone Edge2,6786:591.526.072.5%
12OmastarrockwaterrockRock ThrowrockRock Slide2,7867:221.605.268.8%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Delibird.

Estimator is how many trainers of this strength the fight needs. Power is the share of Delibird's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 15 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1iceIce Shard+iceTriple Axelhardest6:001.306.0100%
2iceIce Shard+iceIcy Wind5:561.296.0100%
3normalQuick Attack+iceTriple Axel5:561.296.0100%
4normalQuick Attack+iceIcy Wind5:551.285.9100%
5normalPresent+iceTriple Axel5:531.285.9100%
6normalPresent+iceIcy Wind5:531.285.8100%
7iceIce Shard+iceIce Punch5:521.276.0100%
8iceIce Shard+flyingFly5:521.276.0100%
9normalQuick Attack+iceIce Punch5:521.275.9100%
10normalQuick Attack+flyingFly5:521.275.9100%
11normalPresent+iceIce Punch5:511.275.7100%
12normalPresent+flyingFly5:491.275.7100%
13iceIce Shard+flyingAerial Ace5:471.265.1100%
14normalQuick Attack+flyingAerial Ace5:411.244.5100%
15normalPresent+flyingAerial Ace5:411.234.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Delibird throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
iceIce ShardSTAB10+101.0s0.40s
normalQuick Attack10+131.0s0.45s
normalPresent6+231.5s1.30s

Charged moves

MovePowerEnergyDurationHits at
flyingFlySTAB90-502.0s1.40s
iceTriple AxelSTAB60-332.0s1.50s
iceIce PunchSTAB50-332.0s1.40s
flyingAerial AceSTAB55-332.5s2.00s
iceIcy WindSTAB65-333.5s2.20s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor578723
11/11/11587734
12/12/12597746
13/13/13606758
14/14/14615769
15/15/15hundo625781

Caught CP range 578 - 625, or 723 - 781 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Delibird is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
128
Game Master
Base Defense
90
Game Master
Base Stamina
128
ignored by a raid boss
Tier CPM
0.985
20,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((128 + 15) x 0.985)140Game Master base Attack, tier CPM
Defensefloor((90 + 15) x 0.985)103Game Master base Defense, tier CPM
HP20,000 β€” fixed by tier, base Stamina 128 unused20,000tier HP pool
Lobby CPfloor((128 + 15) x sqrt(90 + 15) x sqrt(20,000) / 10) β€” no CPM term20,722Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.985, 20,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Delibird's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.