Combee weaknesses and resistances
Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.
Combee is weak to rock2.56xflying1.6xfire1.6xelectric1.6xice1.6x
- Double weak (1)
- Weak (4)
- Neutral (9)
- Resists (3)
- Double resists (1)
It resists ground0.24xfighting0.39xgrass0.39xbug0.625xβ bringing one of those is throwing damage away.
Best Combee counters
One trainer with counters this good beats Combee alone. Difficulty rating 0.04 with the best counter, 0:07 to win.
| # | Attacker | Moveset | ||||||
|---|---|---|---|---|---|---|---|---|
| 1 | normalLock-OnrockMeteor Beam | 3,228 | 0:07 | 0.04 | 0.0 | 6228.9% | ||
| 2 | flyingWing AttackrockAncient Power | 3,331 | 0:07 | 0.04 | 0.0 | 5813.6% | ||
| 3 | fireFire FangrockRock Slide | 3,145 | 0:08 | 0.05 | 0.0 | 5129.4% | ||
| 4 | bugFury CutterrockStone Edge | 3,146 | 0:09 | 0.05 | 0.0 | 4844.4% | ||
| 5 | icePowder SnowrockMeteor Beam | 2,802 | 0:09 | 0.05 | 0.0 | 4844.4% | ||
| 6 | rockRock ThrowrockRock Blast | 2,949 | 0:08 | 0.04 | 0.0 | 5450.1% | ||
| 7 | rockRock ThrowrockRock Blast | 2,949 | 0:08 | 0.04 | 0.0 | 5450.1% | ||
| 8 | rockRock ThrowrockAncient Power | 2,783 | 0:08 | 0.05 | 0.0 | 5129.4% | ||
| 9 | fireFire FangrockRock Slide | 3,105 | 0:08 | 0.05 | 0.0 | 5129.4% | ||
| 10 | psychicZen HeadbuttrockRock Slide | 3,298 | 0:08 | 0.05 | 0.0 | 5129.4% | ||
| 11 | fireFire FangflyingFly | 3,749 | 0:09 | 0.05 | 0.0 | 4844.4% | ||
| 12 | rockRock ThrowrockAncient Power | 2,786 | 0:08 | 0.05 | 0.0 | 5129.4% |
Ordered by Overall, pokebattler.com's own default β a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.
Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Combee.
Estimator is how many trainers of this strength the fight needs. Power is the share of Combee's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.
What Combee throws at you
Its standard movepool, with the damage window a dodge has to beat.
Fast moves
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| bugBug BiteSTAB | 5 | +6 | 0.5s | 0.25s |
Charged moves
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| bugBug BuzzSTAB | 95 | -50 | 3.5s | 1.80s |
Catch CP
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 10/10/10floor | 251 | 314 |
| 11/11/11 | 257 | 321 |
| 12/12/12 | 263 | 329 |
| 13/13/13 | 269 | 337 |
| 14/14/14 | 276 | 345 |
| 15/15/15hundo | 282 | 353 |
Caught CP range 251 - 282, or 314 - 353 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
LeekDuck publishes 251 - 282 normal and 314 - 353 boosted for this boss β both match the table above exactly, computed from base stats rather than copied from it.
When it is in raids
Read from the committed LeekDuck rotation snapshot, fetched 2026-10-04.
- Shiny available
- Weather boosted in rainy or Windy (catch at level 25)
Boss stats
How the numbers in the header are built.
| Header number | Worked out | Value | Inputs from |
|---|---|---|---|
| Attack | floor((59 + 15) x 0.5974) | 44 | Game Master base Attack, tier CPM |
| Defense | floor((83 + 15) x 0.5974) | 58 | Game Master base Defense, tier CPM |
| HP | 600 β fixed by tier, base Stamina 102 unused | 600 | tier HP pool |
| Lobby CP | floor((59 + 15) x sqrt(83 + 15) x sqrt(600) / 10) β no CPM term | 1,794 | Game Master base stats, tier HP pool |
A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.5974, 600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.
Combee's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.