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Blipbug counters

#0824
bugTier 5
Lobby CP
6,765
Attack
48
Defense
64
HP
15,000
Raid timer
5 min
300s

Caught CP range 177 - 204.

Blipbug weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Blipbug is weak to flying1.6xrock1.6xfire1.6x

  • Weak (3)
  • Neutral (12)
  • Resists (3)

It resists fighting0.625xground0.625xgrass0.625xβ€” bringing one of those is throwing damage away.

Best Blipbug counters

One trainer with counters this good beats Blipbug alone. Difficulty rating 0.79 with the best counter, 3:39 to win.

Trainers1soloable
#AttackerMoveset
1Salamencedragonflyingjoint top pickfireFire FangflyingFly3,7493:390.791.0138.8%
2ChandelureghostfirefireFire SpinfireOverheat3,2683:490.831.0132.7%
3CinderacefirefireFire SpinfirePyroball3,0183:490.831.0132.6%
4VolcaronabugfirefireFire SpinfireOverheat3,6323:510.841.0131.5%
5GlimmorarockpoisonrockRock ThrowrockMeteor Beam3,2733:580.861.0127.9%
6ToucannonnormalflyingflyingPeckflyingBeak Blast2,6893:510.841.1131.8%
7Darmanitan (Standard)firefireFire FangfireOverheat3,1053:510.841.2131.8%
8RampardosrockrockSmack DownrockRock Slide3,2983:530.841.0130.4%
9BlazikenfirefightingfireFire SpinfireBlast Burn2,8483:560.861.0128.7%
10StaraptornormalflyingflyingGustflyingFly2,8253:550.851.1129.3%
11DelphoxfirepsychicfireFire SpinfireBlast Burn3,0594:050.891.1124.2%
12GigalithrocknormalLock-OnrockMeteor Beam3,2284:170.931.0118.5%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Blipbug.

Estimator is how many trainers of this strength the fight needs. Power is the share of Blipbug's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

What Blipbug throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
bugStruggle BugSTAB15+151.5s1.20s

Charged moves

MovePowerEnergyDurationHits at
normalStruggle35-02.0s1.00s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor177222
11/11/11183229
12/12/12188235
13/13/13193242
14/14/14199249
15/15/15hundo204256

Caught CP range 177 - 204, or 222 - 256 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Blipbug is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
46
Game Master
Base Defense
67
Game Master
Base Stamina
93
ignored by a raid boss
Tier CPM
0.79
15,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((46 + 15) x 0.79)48Game Master base Attack, tier CPM
Defensefloor((67 + 15) x 0.79)64Game Master base Defense, tier CPM
HP15,000 β€” fixed by tier, base Stamina 93 unused15,000tier HP pool
Lobby CPfloor((46 + 15) x sqrt(67 + 15) x sqrt(15,000) / 10) β€” no CPM term6,765Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.79, 15,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Blipbug's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.