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Araquanid counters

#0752
waterbugTier 1
Lobby CP
5,283
Attack
84
Defense
139
HP
600
Raid timer
3 min
180s

Caught CP range 982 - 1,044.

Araquanid weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Araquanid is weak to flying1.6xrock1.6xelectric1.6x

  • Weak (3)
  • Neutral (10)
  • Resists (5)

It resists fighting0.625xground0.625xsteel0.625xwater0.625xice0.625xβ€” bringing one of those is throwing damage away.

Best Araquanid counters

One trainer with counters this good beats Araquanid alone. Difficulty rating 0.11 with the best counter, 0:20 to win.

Trainers1soloable
#AttackerMoveset
1Staraptornormalflyingjoint top pickflyingGustflyingFly2,8250:200.110.02166.7%
2Gigalithrockjoint top picknormalLock-OnrockMeteor Beam3,2280:210.110.02121.4%
3ToucannonnormalflyingflyingPeckflyingBeak Blast2,6890:210.120.02066.1%
4SalamencedragonflyingfireFire FangflyingFly3,7490:220.120.01981.5%
5BraviarynormalflyingflyingAir SlashflyingFly3,0880:220.120.01956.6%
6VikavoltbugelectricelectricVolt SwitchflyingFly3,1170:220.120.01983.3%
7MagnezoneelectricsteelelectricCharge BeamelectricWild Charge3,2050:240.130.01844.1%
8RampardosrockrockSmack DownrockRock Slide3,2980:210.120.02048.6%
9HonchkrowdarkflyingflyingPeckflyingBrave Bird2,7110:220.120.01967.2%
10FlamigoflyingfightingflyingWing AttackflyingBrave Bird2,7570:230.130.01895.4%
11ElectivireelectricelectricThunder ShockelectricWild Charge3,0790:230.130.01917.1%
12PawmotelectricfightingelectricThunder ShockelectricWild Charge2,6340:230.130.01917.9%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Araquanid.

Estimator is how many trainers of this strength the fight needs. Power is the share of Araquanid's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 8 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1bugInfestation+psychicMirror Coathardest0:210.120.0100%
2bugBug Bite+waterWater Pulse0:210.120.0100%
3bugInfestation+bugBug Buzz0:210.120.0100%
4bugBug Bite+psychicMirror Coat0:210.120.0100%
5bugBug Bite+bugBug Buzz0:210.120.0100%
6bugInfestation+waterWater Pulse0:210.120.0100%
7bugInfestation+waterBubble Beam0:210.120.0100%
8bugBug Bite+waterBubble Beam0:210.120.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Araquanid throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
bugBug BiteSTAB5+60.5s0.25s
bugInfestationSTAB9+131.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
bugBug BuzzSTAB95-503.5s1.80s
waterBubble BeamSTAB45-332.0s1.55s
waterWater PulseSTAB65-503.0s2.00s
psychicMirror Coat60-502.5s2.20s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor9821,228
11/11/119941,243
12/12/121,0071,258
13/13/131,0191,274
14/14/141,0311,289
15/15/15hundo1,0441,305

Caught CP range 982 - 1,044, or 1,228 - 1,305 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Araquanid is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
126
Game Master
Base Defense
219
Game Master
Base Stamina
169
ignored by a raid boss
Tier CPM
0.5974
600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((126 + 15) x 0.5974)84Game Master base Attack, tier CPM
Defensefloor((219 + 15) x 0.5974)139Game Master base Defense, tier CPM
HP600 β€” fixed by tier, base Stamina 169 unused600tier HP pool
Lobby CPfloor((126 + 15) x sqrt(219 + 15) x sqrt(600) / 10) β€” no CPM term5,283Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.5974, 600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Araquanid's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.